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Post by rccedwards on Jan 23, 2019 0:12:26 GMT -5
Title should be the new name of the server. This isnt my suggestion so dont get excited to lock the topic yet Yotz. So playing PK has basically been dulled down via years of adding rules and scripts to where people just log into the server some serf some erp and some just rp as great big armored sword toating pricks until they get killed then refer to the rules as a reason to straight up ban someone else. Thats it. Half the kills a player will make within a day will probably get reported(not just rcc but literally anyone) unless it is during a time of war which can start by simply saying the magic words! God forbid if you dont then you risk ban. "Oh no you can rob people for gold!" No half the server carries zero gold and admins do this too and literally just made a rule that makes you immune to robbery by someone other than an archer or footman (outlaw highest tier trainable classes) so that you can prance around looking cute in your armor until "the event" God PW has been torn to pieces by rules and my suggestion is that the rules be reformed and not a page long. Half your admin team doesnt know every rule so it is absolutely absurd to expect a random player who stumbles upon the mod and server to actually take the time to read a textwall full of shit. Or especially a veteran player who just tries to ride the line of Im pretty sure I wont get banned for this.
so heres the suggestion if you wanted to skip the text wall: reform the rules to be a few statements long and allow players to actually do shit during the day.
Major concerns: -war has a timer and is only legal if declared with the magic words (the words serve no purpose) you should just be allowed to declare war if majority faction is at or near friendly castle/ merc camp -literally all of the halting rules are bogus if just tied to outlaws because all the server does is nerf the shit out of outlaws and allow pretty knights to ride around on pretty horses and look pretty until someone jumps their sword toating ass then they get upset and refer to the lawyer law degree they earned at forums college and request the player be banned citing article 2: RDM Line 35 "this is for you eb" -a simple rule change would be to allow all classes to outlaws to avoid redoing it entirely. -ERP..there should be a rule to negate child underage ERP as im certain it is going on on this server with minors erping with adults: a rule should be that before engaging in erp you must first ask age (also willing to help you if you give me logs access to find these cases and will literally spend days searching your logs to find these sick fucks
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Post by Yotz on Jan 23, 2019 0:28:59 GMT -5
1. Nothing to say about the war thing.
2. I personally disagree with the everyone being able the outlaw it everyone so much. This just promotes the playstyle of being in a clan much more then it already is, and would change it into a be in a clan or lose your stuff idea. Also the rules really aren't as complex as your saying. I've read over them fully once, which took 5 minutes top. Beyond that I only rarely refer to particular areas as needed.
3. Like I honestly don't know this, is erp seriously that big of a thing? I know Duckie memed with it but nothing out of that.
That said that's just my opinion and I'd like to hear others. And no I'm not going to just randomly lock your thread cause it's you. Even if I don't agree with you, I'll still let you put forth ideas and create discussion.
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Post by rccedwards on Jan 23, 2019 0:38:14 GMT -5
1. Yeah me either id rather just be able to declare war without having to lie about saying "ph" "ph" "ph" multiple times I said "legal reason" three times and got threatened by Hancock and Skylar with a "if you do it again its reason for a ban" ADDED: the timer shouldnt exist because it just limits the fun to 10 minutes until a "cap attempt" must be made aka a siege aka total win or loss aka complete destruction of a group playing together be it clan or not which results in half the people logging out or just simply not playing because they wont be bothered to take back their castle. Its as simple as that. If you want your server to flourish allow people to play the mod as intended instead of what it is now which is Siege Simulator 2k19 with DLC "actually fighting somewhere other than inside a castle" hidden behind a ban wall
2. The playstyle is already there boss your late to the party. I used to hate clans now Im forced to have people with tags so they dont get banned for playing with me under your current ruleset "help" is impractical in countless situations and it took countless bans on a prior server before I decided to make a clan. Ask anyone I ran solo for years and rarely clanned up or made a rp clan.
2. (Cont.) Under the current ruleset there is a huge nerf to people who want to play an outlaw playstyle which in turn is the reason why my first meme suggestion is to change the name to peaceful rp until we all log in to kill eachother because that is basically the server that exists right now. On this map: fuck around at the shop and report anyone who dares fuck with you. Or play in some faction and god forbid someone tries to take your gear before peak time. You need that gear for the event so your gonna report that player because now you actually have to walk to the bank because you carry zero gold on you to avoid robbery and walk back to your castle in shame and buy new gear. (not calling you particularyly out but you are guilty nonetheless along with a metric fuck ton of people
3. Yes if even one fucking kid is erping with an adult its a big thing homie. And I can validate I have seen it happen once on this server. And I can guarantee its a bigger problem in the PK community than anyone can imagine. The broader pk community includes the toxic sesspool known as the EU RP servers where Im sure plenty of underage children get fucking molested online by sweaty greasy fucks who deserve a bullet.
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Post by tavisthewhite on Jan 23, 2019 9:50:32 GMT -5
literally what's the point in playing PK if I can't halt people lol. Run around and rp like im a special ed kid? nah id rather just play a different game at that point. I dont even know why we implemented halting rules I just think Clarky is trying to kill the server at this point everyone knows he hates this
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Post by Roy on Jan 23, 2019 10:23:53 GMT -5
First I'll preface this by saying that nobody cares what you think RP Scum, i'm only wasting my time on you because there's nobody on to play hoi and I don't have enough time to start a single player. First of all, I wrote the rules to be fairly concise, objective and straight forward. There's only 13 of them. They clearly explain various things, such as imprisonment. 15 minutes, no killing if ransom is refused, only imprison people trespassing, reasonable demands, etc. No racial slurs in faction or player names. I don't know why you need a "lawyer" in order to not put spic in your name. Or glitching, just don't fucking do it. Now I will give it to you that Clarky is a two faced retard, who often implements stupid rules and unnecessarily complicates things ( such as what you suggest to do quite a bit), such as the raiding rules, and being able to demand somebody to dismount, but you cant take the horse ( ). Furthermore, its extremely rich coming from you talking about it being absurd to expect a random player who stumbles upon the mod and server to actually take the time to read a textwall full of shit. This is coming from the same person who talks about how playing is a "privilege" and not a right, wasn't that the rallying cry on your failed server you could only get 3 people to come to the event? "It's A Privledge To Play Here, Not A Divine Right" -Edwards 2k17 Anyway, that's the past, and we're working on your present autism. Again, its very rich coming from you talking to about timers on wars, the person who declares war simply to keep people on the server and not able to do anything. You have declared innumerous wars in the past which have been for the sole purpose of derailing other people's fun that have no intent on fitting within a timer or the war rules, so you really don't have any room to talk in this regard. As for the war rules, other than not being able to redeclare for ten minutes, are fine as is, though I agree that you that typing in chat to declare is pointless, though not for the same reason. You should just be able to declare war if you're at the merc camp or a friendly castle, all the typing thing in does is just give the retards on the other side the ability to report the leader should somebody forget to type it. It's just another ban baiting tactic, which is pretty scummy and I will admit I have used. I'm just going to say that I have never seen or heard of ERP happening, this hasn't been an issue since 2013, I don't know why people ever bother bringing it up or have a rule for it, it isn't a thing, there is as much support for ERP as there is for Duckie's bank proposal. Why, if you have three rules to pick, you would put EPR as one of them is beyond me. Nobody plays outlaw except for retards like togus or MANTIs or whatever the fuck his irrelevant ass is called. You're always welcome to play outlaw. There is no reason to make it so that only outlaws can halt, this is just limiting gameplay. Again, I'm not sure if you want to limit gameplay like you say you do with the outlaw thing, or make gameplay more free by having less rules like you say in your previous paragraph. You can't have it both ways, so you need to pick a side and stick to it, but I know you've had a hard time with that in the past. All limiting the halting rules will do is just piss people off, its not going to get more people to go outlaw. And, on a dying mod, we need to piss off more people. I do think that you want the best for the server, but I'm not really seeing the effort put forth here. I think your either lazy which I know you aren't since you argue for hours on end over cemantics, or you think that your supposed relevance will carry your argument. People will just go along with it because Edwards said so. You are more important than Squire_Machinex5_Blackfyre and Levy_Dormak_Vestin, I'll give you that, but you aren't as relevant as you think you are. You're going to need to actually explain your points instead of just stating something without any substantive evidence. Just saying that PK has been dulled down by adding rules isn't enough. You don't actually give any reasons. If anything, I'd say PK has become more dull, but that's more because the "powers that be" have mostly moved on (Meli), are busy with other things (Sven, Myself) or want to take it less seriously (Beefy). In fact, the rules were quite complex on Oasis, even moreso on Celestial. Ever since Celestial, the rules have been getting more and more concise. I'm not saying either is a bad thing, there are benefits to both short and long rules. As for the proposal to just have these rules, uhh, no. What about combat logging? Griefing? As much as I disagree with them, I understand the need for discrimination rules in some capacity. Your proposal is unequivocally retarded.
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Post by Clarky on Jan 23, 2019 10:52:49 GMT -5
Thank you Fox/Tavis, your enlightening assumptions are always welcomed and heart warming.
To be quite honest, I have been very hands off in terms of the rules for quite some time and gave Midnight and a few other admins full jurisdiction over them to do what they felt best - usually this is something to be trusted of from someone in the HA position so that they may mold the admin team to what they feel is most necessary.
Also, with all that being said, I have been extremely busy with multiple IRL matters that have kept me from diving into any issues of the server.
However, now that Midnight has resigned as HA and I am giving myself and the administration team two weeks to decide the successor, I will of course reintroduce myself to any present problems in the mean time.
As for Ed's statement about the rules being too long: this is a reoccurring cycle of the same argument that takes places every few months in this community. It's either 1. The rules are too short and vague, if you want it as a rule then put it on the list! 2. The rules are too long and too descriptive, no one is going to take the time to read all this. This cycle happened way more than once during MastR's tenure as HA and I am vehemently opposed to having this discussion once again. As Yotz mentioned, it does not take long at all to read the rules and with the NA community being what it is and what it can be at times - "too many rules" is never a bad thing when it comes to PK/PW (at least for the NA community).
As for the war rule that you have to give a reason when declaring, if I'm wrong that rule has been changed here and there throughout Infinity, I could care less about it. Originally it didn't exist from day one, now it does. As long as you're globally declaring that you are warring another faction that is all that really needs to be done. So we will remove it. Good on Hancock, Skylar, and whoever else for upholding it regardless.
The rule that you may not steal someone's horse unless an outlaw is a newly implemented rule by Midnight. I'm not sure what discussion took place or what occurred to create and put forth this rule but I will say I am currently leaning towards removing it and reverting the halt/demand/rob rules of another player's horse to how they were. This won't be done until I talk to the admins on why this was created and get some back story on it.
ERP? We're still doing this 6-7 years later?
Allowing all classes to outlaw is definitely not going to happen. From time to time putting footman on the map for outlaws will be allowed with good intentions, but a group a people always seem to screw it up. It's not so much a situation of "nerfing" outlaws because too many people play outlaw footman and they swamp the server (which can be very fun and exciting to fight) - it's the mass of them going around constantly RDMing and not abiding by outlaw rules. So the good intentions of allowing it is slapped back in our face and we then proceed to remove it since some people can't behave themselves.
Final topic to mention, the war rule for a time limit. This may or may not have been voted on at the revival of this season. Either way, reverting it to a "no time limit" type of situation so that we may "revert to the old ways of PK/PW" sounds like a familiar type of argument and I can't quite think of who it reminds me of.. anyways, the mod isn't what it was and 20 pubs castle camping a faction of 6 that is trying to serf is a headache and a mess I'd rather avoid for the sake of the admin's mental wellbeing. There's no reason a war should go on for 45 minutes if an entire castle has been taken besides the flag point and one group of people is being constantly spawn camped while naked - which is exactly what your rule suggestion will lead to.
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Post by rccedwards on Jan 23, 2019 13:42:20 GMT -5
1.To be quite honest, I have been very hands off in terms of the rules for quite some time and gave Midnight and a few other admins full jurisdiction over them to do what they felt best - usually this is something to be trusted of from someone in the HA position so that they may mold the admin team to what they feel is most necessary. 2.As for the war rule that you have to give a reason when declaring, if I'm wrong that rule has been changed here and there throughout Infinity, I could care less about it. Originally it didn't exist from day one, now it does. As long as you're globally declaring that you are warring another faction that is all that really needs to be done. So we will remove it. Good on Hancock, Skylar, and whoever else for upholding it regardless. 3.The rule that you may not steal someone's horse unless an outlaw is a newly implemented rule by Midnight. I'm not sure what discussion took place or what occurred to create and put forth this rule but I will say I am currently leaning towards removing it and reverting the halt/demand/rob rules of another player's horse to how they were. This won't be done until I talk to the admins on why this was created and get some back story on it. 4.ERP? We're still doing this 6-7 years later? 5.Final topic to mention, the war rule for a time limit. This may or may not have been voted on at the revival of this season. Either way, reverting it to a "no time limit" type of situation so that we may "revert to the old ways of PK/PW" sounds like a familiar type of argument and I can't quite think of who it reminds me of.. anyways, the mod isn't what it was and 20 pubs castle camping a faction of 6 that is trying to serf is a headache and a mess I'd rather avoid for the sake of the admin's mental wellbeing. There's no reason a war should go on for 45 minutes if an entire castle has been taken besides the flag point and one group of people is being constantly spawn camped while naked - which is exactly what your rule suggestion will lead to. 1/3. Quite fair, but the most recent ruleset is quite literally all a response to the RCC killing yotz and him reporting me then it getting nowhere and them added about six rules including the no taking of a horse rule simply so that yotz can run around with zero money in his pouch and not be touchable. We demanded his horse after he showed the 0 gold and was expecting to be able to walk away then a whole war incident happened which can all be found in the archives of player complaints (yotz- edwards) 2.thank ya much the global declaration across your screen does the job pretty well of saying oh shit we are at war 4. I encountered the situation about a week ago and it was a minor with an adult. Ban the shit all together would be for the best. 5. It was worth a try. With the considerations to other topics i dont see that as much of a loss however I do believe that the daytime community being dead has killed the nighttime community aswell. Thanks for responding.
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Post by Yotz on Jan 23, 2019 15:08:58 GMT -5
1.To be quite honest, I have been very hands off in terms of the rules for quite some time and gave Midnight and a few other admins full jurisdiction over them to do what they felt best - usually this is something to be trusted of from someone in the HA position so that they may mold the admin team to what they feel is most necessary. 2.As for the war rule that you have to give a reason when declaring, if I'm wrong that rule has been changed here and there throughout Infinity, I could care less about it. Originally it didn't exist from day one, now it does. As long as you're globally declaring that you are warring another faction that is all that really needs to be done. So we will remove it. Good on Hancock, Skylar, and whoever else for upholding it regardless. 3.The rule that you may not steal someone's horse unless an outlaw is a newly implemented rule by Midnight. I'm not sure what discussion took place or what occurred to create and put forth this rule but I will say I am currently leaning towards removing it and reverting the halt/demand/rob rules of another player's horse to how they were. This won't be done until I talk to the admins on why this was created and get some back story on it. 4.ERP? We're still doing this 6-7 years later? 5.Final topic to mention, the war rule for a time limit. This may or may not have been voted on at the revival of this season. Either way, reverting it to a "no time limit" type of situation so that we may "revert to the old ways of PK/PW" sounds like a familiar type of argument and I can't quite think of who it reminds me of.. anyways, the mod isn't what it was and 20 pubs castle camping a faction of 6 that is trying to serf is a headache and a mess I'd rather avoid for the sake of the admin's mental wellbeing. There's no reason a war should go on for 45 minutes if an entire castle has been taken besides the flag point and one group of people is being constantly spawn camped while naked - which is exactly what your rule suggestion will lead to. 1/3. Quite fair, but the most recent ruleset is quite literally all a response to the RCC killing yotz and him reporting me then it getting nowhere and them added about six rules including the no taking of a horse rule simply so that yotz can run around with zero money in his pouch and not be touchable. We demanded his horse after he showed the 0 gold and was expecting to be able to walk away then a whole war incident happened which can all be found in the archives of player complaints (yotz- edwards) 2.thank ya much the global declaration across your screen does the job pretty well of saying oh shit we are at war 4. I encountered the situation about a week ago and it was a minor with an adult. Ban the shit all together would be for the best. 5. It was worth a try. With the considerations to other topics i dont see that as much of a loss however I do believe that the daytime community being dead has killed the nighttime community aswell. Thanks for responding. I'd just like to say the horse rule had nothing to do with that situation lol. The reason it was changed because technically it was always that way. People just didn't ever read the rule about it and knew it was a thing. The reason it was added because we started getting reports on an aspect of the rule that was always covered, so we re-worded it so it was easier to understand.
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ebdanian
New Member
Banterlord 2017*?
Posts: 34
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Post by ebdanian on Jan 23, 2019 15:36:36 GMT -5
Roys the kind of person to think screaming louder=winning argument.
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Robin
New Member
Posts: 60
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Post by Robin on Jan 23, 2019 16:31:44 GMT -5
โSiege Simulator 2k19โ - Edwards
Iโm sorry isnโt the RCC the reason for this? Im not TOXIC but isnโt the RCC policy fun for themselves at the price for everyone else?
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pico
Junior Member
Posts: 116
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Post by pico on Jan 23, 2019 17:01:00 GMT -5
Yeah it's pretty great
Edward's feelings towards pw for 4 years has been he wants all clans disbanded and the only people to play to play like they did 8 years ago as commoner semi-rp'ing.
I've fought against it since I started playing 4 years ago cause I understand that the game is different than when he played long ago. But making sure the people I play with have fun is more important to me than anything else. I do agree we have a pretty cancerous playstyle, but it's not nearly as bad as our reputation. We rarely if ever RDM people and kick people out for clogging.
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Post by nikkle on Jan 23, 2019 17:05:25 GMT -5
ya TO BE FAIR alot of the rules laid out seem to benefit the RCC above all else. Having outlaw MAA or halting for armor as a clan or whatever tf would be literal aids and would have the complete opposite effect that edwards wants which is less clans/clan influence as everyone would have to join a clan for any sort of protection and ppl would be hiding in there castles alot more as going outside of ur castle would be a literal death sentence unless your in a clan me thinks
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pico
Junior Member
Posts: 116
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Post by pico on Jan 23, 2019 17:13:27 GMT -5
In my opinion Edโs heart is in the right place almost 100% of the time. Itโs just he doesnโt have a good way of conveying his ideas to anyone or coming up with an actual way to implement it. He has a grand vision that a lot of people could agree with, but no feasible way to see it thought through.
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Robin
New Member
Posts: 60
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Post by Robin on Jan 23, 2019 17:19:54 GMT -5
Edward's feelings towards pw for 4 years has been he wants all clans disbanded and the only people to play to play like they did 8 years ago as commoner semi-rp'ing. isnt rcc a clan
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Robin
New Member
Posts: 60
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Post by Robin on Jan 23, 2019 17:21:04 GMT -5
In my opinion Edโs heart is in the right place almost 100% of the time. Itโs just he doesnโt have a good way of conveying his ideas to anyone or coming up with an actual way to implement it. He has a grand vision that a lot of people could agree with, but no feasible way to see it thought through. yeah but hes changing the wrong things, maybe he should start sorting out the cancerous playstyle of the RCC which cause most of the problems before focusing on the server. some of the rcc are really nice and good guys, but what you guys do is cancerous. The reputation of RCC has changed a lot as well, the old RCC were actually nice guys in game compared to now lol...
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