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Post by Imperator Beowulf on Feb 12, 2019 20:30:58 GMT -5
Bureau 121 obviously.
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Post by tavisthewhite on Feb 12, 2019 22:02:21 GMT -5
Clarky didn't care about managing the server anymore, downgraded serverbox meant complaints about lag came back, Mastr left and our HA that replaced him made up some downright retard rules along with any other administration that participated in that dogshit, clans got bored because PK in general is stale and all new maps were complete trash. What else is there really? Shit administration, shit game, shit server. Just got boring as always and hopefully it stays dead there isn't any point in reviving something most people that used to play it don't care for anymore. If you want to find other people that used to play PK and play w them just join the Frankish thing that was set up.
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pringles
Junior Member
Trump 2020
Posts: 119
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Post by pringles on Feb 13, 2019 18:35:06 GMT -5
I blame black people. (except salty)
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Post by shephard on Feb 13, 2019 18:52:54 GMT -5
I blame the leaders of the big clans. When the leaders didn't like small things their negative attitude would influence their clans of 30+ people to not get on. The clans treated pk like NW line battles rather than a persistent server.
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Post by TheConfederate/Lars on Feb 13, 2019 19:59:48 GMT -5
PW/PK does this every few months lol. Idk why anyone is to blame. This happens every year, 3-4 times.
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Post by tavisthewhite on Feb 15, 2019 1:40:57 GMT -5
PW/PK does this every few months lol. Idk why anyone is to blame. This happens every year, 3-4 times. I mean the shit administration saying that only outlaws can halt people for their precious ponies also made people (such as myself) not want to play because if I can't bully people that suck at the game why play at all
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ecb91
New Member
Posts: 10
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Post by ecb91 on Feb 15, 2019 9:41:46 GMT -5
I blame on shit admins, I refused play PK till Yotz resign as HA and admin. He is very bias with some clans. He did break rules when he is an admins. PK community is better off dead than deal with shit admins. Expect for Lars is good admin to me.
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Post by Roy on Feb 15, 2019 12:42:50 GMT -5
stupid fuck nugget without the clan leaders there would be no clans therefore no members of the clans playing therefore no player base... If you want my opinion I think that PW has been in a state of near death since Summer 2017, I've tried making Blackfyre 3 times since then and each time there's nothing to fight. Yes, Blood Empire was there, but I'll get into that later. I do partially blame myself for all of this, since I have absorbed some of the clans and taken the clan leaders, and even if they want to make a clan while Blackfyre is up, half of their members are loyal to me and will stay in Blackfyre, further decentivising anybody to make competition against us. It's a vicious cycle that I created, albiet by accident. I didn't intend to kill off the Vestins or Tyrells or anybody by inviting Meli and Matthew to my clan, it just sort of happened. Not to mention that, after 3 and a half years of Blackfyre, a lot of us are just worn out of the game, even I find it hard to inspire myself to want to play at this point. Really if you think about it, the only time PW has been stable for more than a few weeks was when there was the Baratheon/Tyrell/Templar/Lannister time in March/April of last year. To be honest, the only way you can have PW succeed is if you get four of the following people to make separate, independent clans simultaneously: Roy, Jake, Beefy, Meli, Matthew, Sven, Shadow. Of course, smaller clans such as the RCC, Dagmar and anything made by Jeff, Kingboo or Dowling certainly help and add spice to things and enliven the server, but won't make it like Normandy or Blood Empire would. And lets be honest with ourselves. The above condition is never going to fucking happen. Sven burned his office to the ground to avoid fighting the GLORIOUS House Lusignan, Shadow is usually too busy with work, Beefy is in his LETS MAKE A COMMUNITY phase, while Jake, Matthew and myself can't be fucked. And yes, other people like Mercer can pick up where we left off, and not to throw shade at Mercer seeing as he's done a fine job and been a better clan leader for the community (not being cancerous/toxic) than anybody else, but his name doesn't carry the same weight as the other people, hence why HRE gets 15-20 people. I don't think that is a coincidence that the "best times" of PW have been when the above condition was met, such as when it was Baratheon/Tyrell/Templar/Lannister in early 2018, or Blackfyre/Blood Empire/Vestin/Templar in early 2017. The only exception to this was Summer of 2017 when it was Blackfyre/Normandy/Byzantine (shadow's clan) in which usually there were those 3 clans, but another one would pop up for a few weeks such as Highhold. I don't think that its a coincidence that when this condition isn't met, PW is slow, stale and shitty, such as, well, since PK came out. That's my opinion. When there's only two clans like when it was just Blackfyre Vs Blood Empire in late 2017, not only are the wars stale, but the clans have too much power over the other, such as when the Blood Empire was like: Report us for greifing and we won't play, or give us Monti or we won't play. You don't really have much of a choice. When there's four clans, you can just say "go right ahead dumbass" but when its 1 v 1, you can make demands that the other side just can't refuse. That's my opinion. Take it or leave it. I blame on shit admins, I refused play PK till Yotz resign as HA and admin. He is very bias with some clans. He did break rules when he is an admins. SEE CONFEDERATE I FUCKIN TOLD YOU!
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Post by shephard on Feb 15, 2019 13:59:42 GMT -5
You are very wrong. It is the large clans which have killed the player base. If the only people that played were when the large clans got on, the server would be at 0 pop until prime time then jump to like 100 for an hour or two.(Just like an NW line battle). This perfect NW style does not work because clans only get on if they know they have something to fight and win against. So it is the players that get on before this prime time which keep the server alive. all the new players since like 2016 have been mass recruited into the big clans where they only get online when called upon. Because of this it has been the same players which always get on regardless of if their clan is on which keeps the server alive. That population has been slowly decreasing over time since no new players ever join the group. Essentially the people that ruin the game are the ones who only play when they get a steam group announcement to get on for bannercall.
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Post by Roy on Feb 15, 2019 14:09:10 GMT -5
You do realize that clans play during the day, right? Oftentimes, clans will have 10, 15, 20, even upwards of 25 people on from 3-5 PM onwards, making sure to smith and serf to ensure things are in stock, as well as to get an advantage over their enemies through raids and pleb wars. A clan will send out miners and get halted by another clan, thus the other clan will take revenge and attack them, capping their castle. All you need to do is look at the footage: youtu.be/_KywwG6O2Ig This idiotic notion that clans only get on at 8 PM and log off in a half hour hasn't existed for several years. Yes, the server hits a peak population at 7:30-8:30 EST, but that isn't to say this is the only time there is population. Anybody who plays on the server will tell you when the clans are alive, there will be smaller scaled wars happening at 5, 6 and 7 PM. You are also very wrong about new players not joining groups. JJboyson, Ratboy and myself are the only members which have been in all the Blackfyres, and only about 20% of the current members of Blackfyres were in the 3rd Blackfyre, the one in 2016 where your playerbase considers the "beginning of the end". People come and go in clans, loyalists like Gooby leave to play in other clans, people like Fox who have never heard of Blackfyre join and are on for hours at a time. Anybody who has been a part of Blackfyre will tell you that the clan is radically different in each reformation, both in the leadership as well as the player base. Of course, you don't know this because your an irrelevant whiner. I don't know what you're talking about in regards to "slowly decreasing", the server hit 200/200 for the first time in at least 4 years in December. The reason it didn't stick is because the other clan leaders didn't stick around (Hancock for example disbanded, lowering the population by around 40). You don't know what you're talking about. Now I'll ask you a question: would you prefer a boring and static 50 popluation, or a low population that gradually increases over time and then spikes for a huge war each night? The server being alive (ie. 40 people being on is alive) is not the same thing as the server being fun (big, interesting wars). Sure, the server can be alive all it wants, but if its just 15 people running around erping, its not fun.
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Post by shephard on Feb 15, 2019 15:04:11 GMT -5
I would prefer the static 50. I almost never participate in the giant wars your clans enjoy. I had my fill of massive battles in crpg which is exactly what you big clans want but 100x better. Honestly you clans are dumbasses for playing PK over crpg or other mods to look for big battles. Crpg is dead now but was very alive in like 2016 when blackfyre was a thing.
Yes the clans get on earlier in the day but it is only the core players in the clan which actually contribute to the server. The other 80% of people in the clan are useless to the server since they only get on for bannercalls. You say only 20% of current blackfyres were in 2016 which only proves my point that you mass recruit the server which turns the new players into the 3-4 hours a week type of player. You mentioned hancocks players which helped get the server to 200. It sounds great but in reality the people that only played 2-4 hours of PK in this iteration of infinity contributed absolutely nothing to its survival or livelyhood. They probably actually contributed to its death.
The "slowly decreasing" population is the population of dedicated players. If you go back to like 2015/2016 you would find many of the same players that play today. Many of these players are clan leaders now or are still outlaws/trolls but make PK what it is. There just aren't as many of these dedicated players anymore because there are never any new players which learn to play independently of a clan telling them exactly what to do. The dumb admin shit or server drama also slowly but permanently kills the dedicated players.
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Post by Roy on Feb 15, 2019 15:42:16 GMT -5
If you're advocating for 50 players on a server, there really isn't any reason to continue the discussion.
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Post by shephard on Feb 15, 2019 15:52:59 GMT -5
I would rather have 50 consistant players than 200 for an hour.
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Post by nikkle on Feb 15, 2019 20:54:48 GMT -5
its beyond me how people can still bitch about clans killing the game then when the clans disband they act confused as to how why no one is on lmao. Also, no hate, but ironic how RCC have the NUTS to cry about clans being toxic and aids when rcc are renowned for going around halting new players for gear.
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Post by Imperator Beowulf on Feb 15, 2019 23:50:03 GMT -5
Well this certainly took off.
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