Angry
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Posts: 240
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Post by Angry on Jun 1, 2018 17:23:33 GMT -5
can i get some feedback on the whole no banners thing asap if you agree with it and why and if you dont agree with it why or if your inbetween and think half should have banners and half should not i need feedback within around 2-3 hours
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Angry
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Posts: 240
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Post by Angry on Jun 1, 2018 17:25:36 GMT -5
Also should i make rooftop movement possible or would it add a pointless/irritating feature to the map i dont know how people would feel about mass rooftop movement the 3d aspect of combat people might not enjoy but on the otherhand it could create crazy situations
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Angry
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Posts: 240
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Post by Angry on Jun 1, 2018 17:48:26 GMT -5
This is my progress so far im playing with the idea of having important resources like iron shipped via a very short shipping line while keeping the option travel open for land as well, land will be fine for the castle and closest gatehouse but for the farthest one shipping would almost be necessary to be reliable and not be robbed or halted as for the main gatehouse into the city it self well, they will have better training and gear available but they will have to use land to transport iron exclusively As for the city it self after the main corridor it will be allys semi-regularly traveled roads and some open courtyards to save on fps steamcommunity.com/sharedfiles/filedetails/?id=1400400602My idea behind the shipping lanes is that while yes there are sailors and travelers and hopefully that will get them used a bit engineers also have a level 5 sailing ability if i remember right so the smiths and peasants could work together in establishing trade routes for their armory respectively And as a side thought ill throw in a token iron mine close to the front gatehouse so iron is not completely a hassle for them as well as the dock gatehouse That way they will still be viable since the main iron mine will be so far off
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Angry
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Posts: 240
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Post by Angry on Jun 1, 2018 18:43:59 GMT -5
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Angry
Full Member
Posts: 240
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Post by Angry on Jun 1, 2018 18:46:56 GMT -5
Fyi i dont like the map any more but ill see where it goes
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Angry
Full Member
Posts: 240
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Post by Angry on Jun 2, 2018 15:17:00 GMT -5
As it stands after i had finished the map before i even had to opportunity to add trees rocks etc etc i ran into fps issues so ive had to start from scratch, this map has seemed to turn into more of an event type of map unless people just really enjoy it enough to play for a longer amount of time As the map stands now ive still ran with the idea of alliances so ive continued with the idea of 2 war factions in both castles , and inside the swad castle ive placed the shop faction and a possible extra faction The new wood fortress ive added as compared to the swad castle it is much more open and spread out, there is only one direct route to attack the place, ive done this due to balancing issuse that will appear in gear discrepancies So ultimately wood fort only has one path of attack after you decide what gate to breech and its all one way from there Where as ive kept the idea for swad castle to have 3/4 avenues of being attacked at every point in its defence seeing as they will have the better gear and training available as well as better defences and building steamcommunity.com/sharedfiles/filedetails/?id=1401212167steamcommunity.com/sharedfiles/filedetails/?id=1401212011steamcommunity.com/sharedfiles/filedetails/?id=1401212330As always suggestions tips advice thoughts criticism is all appreciated and needed
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Post by tavisthewhite on Jun 2, 2018 15:36:26 GMT -5
Can you just keep your posts to one post and not spam the thread?
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Angry
Full Member
Posts: 240
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Post by Angry on Jun 2, 2018 16:07:10 GMT -5
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Angry
Full Member
Posts: 240
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Post by Angry on Jun 4, 2018 5:10:53 GMT -5
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Angry
Full Member
Posts: 240
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Post by Angry on Jun 4, 2018 8:04:31 GMT -5
For all those who dont map , This is just a very recent thing for me. But god damn it give praise to these mother fuckers who sit there and spend hours just making an armory look nice and setting the stocks for each individual thing, Cause god damn it. This is easily the most painful thing of this whole experience the fucking armorys -edit- not me i only "tried" to do three or four of them nice i gave up on the last few
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Post by midnight on Jun 4, 2018 14:39:32 GMT -5
The most painful thing in mapping for me is Terrain.
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Angry
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Posts: 240
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Post by Angry on Jun 4, 2018 15:05:13 GMT -5
terrain is easy af send me your map to terrain if you do my items lolol
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Angry
Full Member
Posts: 240
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Post by Angry on Jun 4, 2018 21:02:41 GMT -5
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